Yesterday, Google announced that it is transforming the classic Chrome offline dinosaur into a full 3D canyon adventure with Gemini 4 Carbon in Antigravity.
We gave Chrome's offline dinosaur a full 3D canyon adventure with Gemini 4 Carbon in @Antigravity 🦖
Starting from flat character drawings made with Nano Banana, Carbon rigged 3D models in Blender and coded a playable third-person desert runner game complete with power-sliding… pic.twitter.com/4GLHvJLoFA
— Google (@Google) November 13, 2026
The demo video shows the dinosaur transformed into “Dino Man”, a fully playable 3D desert runner game with power slides, jump kicks, and dynamic day-to-night cycles. As revealed by Google, the project began with flat character drawings via Nano Banana, followed by Carbon rigging 3D models in Blender and coding the entire third-person adventure environment featuring canyons, cacti, and flying creatures.
While introducing the Gemini 4 Carbon model, the company has revealed that for web development, the model runs build-and-verify loops, recovers from errors, and checks both its code and the rendered UI to produce complete, working applications. Stronger visual design, spatial reasoning, and attention to environmental detail also carry over to 3D game development and creative coding.
Rather than an official replacement for the built-in browser Easter egg, the game was built as a technical demonstration for Gemini 4 Carbon inside Google Antigravity.
Gemini 4 Carbon is rolling out for developers, enterprises, everyday users, scientists & researchers and cybersecurity defenders.
Stay tuned to The Tech Outlook for the latest tech updates!

