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PUBG Update 42.3 brings new 7.62 RPD LMG, seasonal LMG rebalance, a new dedicated hub and more

PUBG Update 42.3 brings new 7.62 RPD LMG, seasonal LMG rebalance, a new dedicated hub and more

PUBG: Battlegrounds will be receiving a new 42.3 patch update that arrives with a new weapon skin, a summer-themed Survivor Pass, a new RPD LMG and more. The update will be released for PCs tomorrow, while it will be available for consoles on 20th August.

PUBG 42.3 Patch Update

LMG Rebalance

To improve the overall usability of Light Machine Guns (LMG), the company has reduced reload times for all LMGs by approximately 20%, maximum horizontal recoil has been reduced by 30%, while the vertical recoil at the beginning of sustained fire has been softened, and the overall recoil pattern has been refined.

New RPD

The first Meta Rotation also introduces RPD, the new LMG to arrive in the game in nearly two years. The RPD excels in combat with its high per-shot damage using 7.62mm ammunition and controllable recoil. It comes with a 50-round magazine by default, expandable to 110 rounds, allowing for sustained suppressive fire.

Other Changes

Firing from vehicles

  • Players can now fire only after fully leaning out of the vehicle window.
  • The lean-out and lean-in animation timing has been adjusted, delaying when players can begin firing.
  • Weapon spread now starts with a 10% penalty and gradually increases up to 20% at higher vehicle speeds.
  • Recoil now starts with a 20% penalty and gradually increases up to 30% at higher vehicle speeds.
  • On console, recoil while riding in vehicles remains unchanged and is still not applied.

Hybrid Scope

  • The reticle size in low-magnification mode has been reduced.
  • The volume of the magnification switching sound has been increased.

(PC) PUBG: Playgrounds

A new dedicated hub, PUBG: Playgrounds, has been added, allowing players to browse featured community-created modes and jump into them through matchmaking. Editor improvements include: Team Selection UI addition, end-of-match screen addition, new in-game Status board and the design of device icons in the Edit Manager has been improved.

(PC) POBG: Maintenance Mode

A new offline mini-game, POBG, has been added for you to enjoy during server maintenance.

Gameplay

Blue Zone Placement Improvements

  • The minimum and maximum values for the Blue Zone Spread setting in Custom Matches and the Spread Ratio setting on the UGC Blue Zone Device have been updated as follows:
    • Minimum: 0
    • Maximum: 1
  • The spread setting has also been made more intuitive:
    • Values closer to 0 will generate Blue Zones closer to the center of the map.
    • Values closer to 1 will generate Blue Zones closer to the outer edges of the map.
  • The areas where Blue Zone centers can be generated have also been refined across maps. Locations that are difficult to access or create unfair gameplay have been excluded, while certain low-impact areas have been added to improve overall Blue Zone placement.

Vehicles

  • The following vehicles have had their Health increased from 900 → 1,000:
    • Coupe RB
    • Dacia
    • Mirado

Basic Training

  • Voice guidance from NPC Pan has been restored in Basic Training.
  • Please note that NPC Pan’s voice guidance may not be available in certain environments depending on hardware specifications or other conditions.

Bot Refinement

Bots have been improved to behave more naturally in various situations.

UX/UI

A variety of improvements have been made to enhance the overall usability and convenience of the Settings menu. Various actions can be configured as Toggle or Hold: Inventory, Extended Minimap, Throwables Radial, Heal Items Radial, Message Radial, and Action Radial. Several key binding UI improvements are made in this update, like the addition of several new tabs; new interface, audio, spectate, replay, and observer tabs have been added; various new actions have been added under the Interface tab; and a “Clear Binding” key guide has been added to the bottom right corner of the Settings screen.

A new Settings Sharing feature has been added, a new Crosshair Customisation feature has been added, settings menu and UI have been updated. Meanwhile, key binding options for Equip Decoy Grenade and Equip Spike Trap have been removed.

For Event Centre, a new event type has been added; reward previews are now available by selecting reward icons in the Event Mission screen; reward icons in event missions now display a notification when rewards are available to claim; and events with all rewards claimed are now sorted to the bottom of the Event List.

Workshop

New items have been added to the Hunter’s Chest and Archivist’s Chest.

Survivor Pass

A new summer-themed Survivor Pass is prepared for this update.

Bug Fixes

Gameplay

  • Fixed an issue where the lens effect was not properly applied in Special Zones when using the low magnification of the Hybrid Scope and the low and high magnifications of the P90 Scope.
  • Added lens colour to the low magnification of the Hybrid Scope.
  • Fixed an issue where the edges of the P90 Scope appeared black.
  • Fixed an issue where the client crashed when rapidly entering terrain destroyed by the Red Zone while in a vehicle.
  • Fixed an issue where the BRDM could not be equipped in custom lobbies.
  • Fixed an issue where players could interact with a Blue Chip Tower while carrying a knocked-out player.
  • Fixed an issue where PAN would occasionally die during the revive stage of Basic Training.
  • Fixed an issue where players could not jump or vault onto certain motorcycles.
  • Fixed an issue where Basic Training replays remained under Career > Replays.
  • Fixed an issue where a Radio Message was displayed when placing a location marker over 1 km away, despite the marker not being displayed.
  • Fixed an issue where the effect appeared incorrectly when destroying a tire.
  • (PC) Fixed an issue where GPU memory usage continuously increased and caused the client to crash when remaining minimized in DX12 mode.

World

  • Fixed collision, texture, performance, and some other general Sanhok issues.
  • Fixed an issue where player locations were displayed incorrectly on the minimap in Replays and Death Cams on Vikendi and Miramar.
  • Fixed an issue where parts of the minimap edges appeared cut off on Sanhok and Karakin.
  • Fixed an issue where the starting positions of the plane and Blue Zone were incorrect on Sanhok and Karakin.

UX/UI

  • Fixed an issue where the scroll position of the item list in Special Crafting was incorrectly retained under certain circumstances.
  • Fixed an issue where the mute icon was displayed on the Voice Chat widget when muted.
  • Fixed an issue where the mission list would occasionally not be displayed during Basic Training.
  • Fixed an issue where the character was not displayed in the lobby after restarting the lobby while a skin was selected under Customize > Weapons > Consumables.
  • Fixed an issue where the map function UI buttons were not displayed on the World Map in Training Mode, Clan Training, and Custom Match Training Mode.
  • Fixed an issue where item names and images briefly appeared incorrectly when the item list was updated in the Vicinity tab of the Inventory.
  • (PC) Fixed an issue where the music did not play when setting the lobby music to ‘Erangel – Subzero’.

Items & Skins

  • Fixed an issue where the hit range of certain melee weapon skins slightly differed.
  • Fixed an issue where the ankle became transparent when wearing Handmade Hero Boots with certain pants.
  • Fixed a clipping issue when the female character wearing the Digital Darling Jacket with a backpack or vest.
  • Fixed a clipping issue when wearing the Mini-skirt (Purple).
  • Fixed an issue where the ankle became transparent when the male character wearing First Jump Pants with PCS3 Suntouched Boots.
  • Fixed an issue where the ankle became transparent when wearing 17shou’s Beast Sweatpants with Neon Warlord Boots.
  • Fixed an issue where the bottoms of the shoes appeared incorrectly in the Fashion Exhibit Lobby.
  • Fixed an issue where the belt was not displayed when wearing the Handmade Hero Skirt with certain crop tops.
  • Fixed a clipping issue when the male character wearing the Groom-to-Be Pants with certain shoes.
  • Fixed an issue where the melee weapon swing sound effect did not play for Hanna in the Contender Room.
  • Fixed an issue where the acquisition method tooltip for EVE items appeared blank in the Contender Room lobby.
  • Fixed an issue where EVE’s dive trail effect remained on the ground under certain circumstances.
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Estuti Bajpai

Journalism student currently pursuing Masters in mass communication and Journalism from Chandigarh University. Well versed in public communication. Looking for an opportunity in the field of journalism to gain knowledge and use my journalism skills efficiently.

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