Call of Duty:Warzone Mobile Team Has Finally Fixed These Most Annoying Issues

Activision just recently launched the Call of Duty: Warzone Mobile game worldwide for iOS and Android users. Ever since it was launched several issues have been reported by the gaming community. Some of the most common are overheating, crashes, and glitches online.

These issues didn’t go unaddressed though and an official statement on X said that they have fixed several issues and a few other issues are being worked on. And to relieve the gamers more, Co-Studio Head Chris Plummer himself joined the Call of Duty: Warzone Mobile live to give an update on optimization, concerns, and progress of Warzone Mobile for players. A recent X post by the team reads “Update for Android Players. The team has been hard at work and is near deployment of an update addressing several things to improve performance further.”

The fixes for Android users are as follows

FIXED: Resolved issue preventing certain devices from accessing full-fidelity graphics.

FIXED: Sped up the time it takes to stream assets to certain devices, so they will look better and load faster.

FIXED: Addressed various graphical corruptions and crashes identified by the community.

FIXED: Prevented unsupported devices from downloading the game to avoid any confusion. (Related to “Unsupported GPU” messages]

In the initial stage facing some issues can be normal though developers have tried to resolve first some of the most important issues faced by Android users.  And Chris himself said in a video that they are monitoring and checking the community feedback and working on it.

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